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Open data

Data sources

Every third-party dataset, map layer and asset used on the site, with its licence and a link back to the original.

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Before you reuse this

The site is built on open data. Boundaries, roads and risk layers are simplified for display and are not contractual: they must not be used for legal, cadastral or safety purposes. Spotted an error? Tell us — corrections are welcome.

Administrative boundaries

The 10 departments, 42 arrondissements and 140 communes, simplified (Douglas-Peucker) to stay light in the browser.

  • geoBoundaries — gbOpen HTI ADM1ODbL 1.0

    Department boundaries, including the islands attached to each one (La Gonâve, La Tortue, Île-à-Vache, Cayemites).

    Retrieved on 2026-08-30

  • geoBoundaries — gbOpen HTI ADM2CC BY 4.0

    Arrondissement boundaries (optional map layer).

    Retrieved on 2026-07-19

  • geoBoundaries — gbOpen HTI ADM3 (« Haiti 2018 Communes », source primaire FEWS NET)CC BY 4.0

    The 140 communes and their boundaries. Names are kept exactly as provided by the source.

    Retrieved on 2026-07-19

  • Wikipedia — « Arrondissements of Haiti »CC BY-SA 4.0

    Names of arrondissements and which department each belongs to.

Geography and infrastructure

Extracted from OpenStreetMap through the Overpass API, then frozen in the repository so the map does not depend on a live third-party service.

  • OpenStreetMap contributorsODbL 1.0

    National road network (RN), bridges, airports and airfields, peaks above 1,300 m, named lakes and ponds, forests and forest parks, and the coordinates of verified places.

  • OpenStreetMap NominatimODbL 1.0

    Geocoding of the arrondissement county towns.

Risk and humanitarian data

Indicative departmental levels, shown as a map layer. They describe a documented history, not a forecast.

  • WFP / OCHA / CNIGS — Integrated Context Analysis Haiti 2017 (HDX)CC BY-IGO 3.0

    Drought risk (documented 20th-century drought events) and landslide risk (slope deficit, instability, deformation, rupture) by department.

Basemap and terrain

Rendered client-side with MapLibre GL. Loading the map calls the tile provider directly from your browser.

  • MapTiler© MapTiler

    Base map style and terrain-RGB tiles used for the 3D relief.

  • MapLibre GL JSBSD-3-Clause

    Map rendering engine.

Videos and photographs

The site hosts no video: it links to them. Every video is credited to the channel that produced it and links back to that channel.

  • YouTube — creators referenced on the site© their authors

    Videos embedded through youtube-nocookie.com. Rights remain with the channels; a creator may ask for their videos to be removed at any time.

  • Photos submitted by contributors© their authors

    Photographs of places, submitted by users and reviewed before publication. If a photo is yours and you did not authorise it, tell us and it will be removed.

Bati Peyi game assets

3D models, sound effects and music used in the game. All are public domain (CC0); the full per-file list lives in the repository's THIRD_PARTY_LICENSES.md.

  • Kenney — City Builder, Car Kit, Mini Characters, UI Audio, Music JinglesCC0 1.0

    Buildings, vehicles, characters and interface sounds.

  • hernandack — Short Loops Background Music Pack (OpenGameArt)CC0 1.0

    Menu and exploration music loops.

  • Godot EngineMIT

    Engine the game is built and exported to the web with.

Interface

Typeface and icons used across the site.

  • Inter (Rasmus Andersson)SIL Open Font License 1.1

    Site typeface, served through Google Fonts.

  • LucideISC

    Interface icon set.

Provided for information only, not contractual.

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